« Game Over: Improving upon the Compiled JavaFX Tetris Program | Main | JFX and the Way Forward After JavaOne 2008 »

May 01, 2008

Comments

Webcyberrob

An area of Javafx Im curious about is the use of a joystick control. Would it be the case that I'd have to use java code probably hooking into a USB layer to get the contol inputs?

Rob Nocera

Nice game!

I only wish I was attending JavaOne this year, this will be the first year I've missed it in a while.

Any reason the keyboard can't be used for control of the game? I was looking for the earlier posts to see if this was mentioned but I did not find anything about that.

The comments to this entry are closed.

Categories